Most R&D Teams Run Too Many Experiments And Learn Too Little From Each One

A Simple R&D Learning System for Faster Product Development

FastR&D helps teams build a Simple R&D Learning System so they can run fewer experiments, learn faster, and make better decisions.

The Problem

Most R&D Managers deal with a “problem of the day”:

  • Speed

  • Productivity

  • Manufacturing support

  • Customer support

  • Documentation

Most teams are working hard.
The frustration is — progress still feels slower than it should.

These look like separate problems. They are not.

The Real Issue

R&D is not being run as a system for learning. It is being run as a series of disconnected tasks.

What’s Missing

What’s missing is a simple, repeatable way to learn from experiments, develop better insights, and make better decisions, faster and more consistently.

A Simple R&D Learning System

A Simple R&D Learning System is a structured way to design experiments, learn from data, and make better decisions, faster and more consistently.

A few examples

What you can achieve with a structured learning approach

These are not theoretical. They are results from real industrial R&D environments.

  • In 12 carefully designed three-liter lab experiments, a Friedel-Crafts reaction yield was increased from 550 lbs/hr to 770 lbs/hr.

  • In 16 experiments at plant scale, 72,000 lbs/hr fluid-bed reactor, a new catalyst was scaled up successfully for $750K/yr additional savings.

  • In one year, we commercialized more fluorinated compounds than ever with Mukul's help.

In most labs, results still depend too much on individual experience and trial-and-error.

This approach is especially useful for teams working in New Product Development, where Design of Experiments (DOE) and data-driven learning are critical.

“In practice, DOE is often seen as complex and difficult to apply in everyday lab work.”

So Instead of using DOE as a complex statistical tool, FastR&D converts it into a simple R&D Learning System that scientists can apply directly and very quickly, within a few hours.

In most labs, some people consistently get better results than others, and much depends on individual experience.

Great scientists bring better ideas — and that will always matter.

But an R&D Learning System ensures that all ideas get tested, learned from, embedded in a knowledgebase in an instantly reusable form, and available to the entire team, department and the company, as needed.

A New Way to Work

FastR&D is not just DOE software.

It is a Simple R&D Learning System.

  • Design experiments better

  • Learn faster from data

  • Make better decisions

  • Document results quickly

  • Build repeatable learning

Simple by Design

At its core, the system uses just three inputs:

Project Description

Project Definition

Project Data

The goal is simple:

Make better learning easier for everyone in Lab R&D.

Why This Approach?

Mukul Mehta

I have spent 40 years in industrial R&D helping teams improve how they develop new products.

40

years experience

850+

scientists trained

$

Multi-million dollar
successes

Who This Is For

  • You run many experiments but want better learning

  • You are responsible for R&D performance

  • You believe there is a better way

  • You have at least one real project


Not For

  • Want a plug-and-play tool

  • Not willing to change approach

  • No real project

  • Just exploring casually

Early Adopter Group

I’m currently working with a small group of Early Adopters to apply this on real projects and shape how it evolves.

This is a working group, not a passive course.

Participation is selective.

This is a small, selective group.

If this way of thinking and working resonates with you the next step is to apply.

Apply to Join

FAQs

What is an R&D Learning System?

A structured way to design experiments, learn from data, and make better decisions consistently.

How is this different from DOE?

DOE is a catalog of statistical methods. This is a system for applying it effectively.

Who is this for?

Lab R&D scientists and managers involved in new product development who want to improve experimentation and learning.